Goat Drink. Tribe Speak.

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Chief no mark day. Chief say 'talk-day no good plan'. Sick fight-men say 'no, talk good!'


Big Talk-Rock Council make much grunting last sun-cycle. They say, "Remember-Day no good plan!" This mean Big Tribe will not make special fire or dance for Sick-Blood Spirit on First Sun of Frost Time. Leaders of Many-Caves Land think special sun-rise fire-dance not fix bad sickness, only make people talk. They want strong action, not just quiet remembering for the bad blood-sickness. So, when First Sun of Frost Time come, Big Tribe will not remember Bad-Sick Day. This is new! Never before has Big Tribe not make big remembering for Sick-Blood Spirit. All sun-cycles past, special smoke rise from many caves, warning young ones of danger. Now, no big fire, no special rock-paintings to show where bad blood-sickness hide. Cave-elders scratch heads, wonder what next for the big problem. Grog, old berry gatherer with bent back: "Me wait for big fire, for smoke to tell stories. But no smoke come! Me just gather berries, feel cold wind on heart." Ug, young swift hunter, known for quick spears: "Me see sky empty. No special fire, no big drum-sound. Me think something wrong. Why no remember bad sickness for tribe?" Klarg, Head Shaman of Moon-Stone Cave, known for strong magic and wise words: "Big Tribe leaders speak truth. Need strong club for bad sickness, not just soft whispers. We need new magic, new herbs, new hunting paths for this problem, not just remember bad times past." Story by Zog from Caveman Talk Fire, on the scene.